It feels a bit hypocritical to be writing this post after taking Laraan to task last time over its validity as a complete product. However, I'm going to try and justify why I think the tiny project Ophidia is a genuine and worthwhile purchase, despite its obvious limitations. This logic might get curly and take some getting used to.
Without a doubt, we are in the digital age where everything and anything will be distributed and sold online. The barriers to entry have fallen so low that just about anyone can make something and find a platform to sell it online to others. In a lot of ways this is awesome, as we get more variety and more contributors. Let's face it though, that's not always a good thing.
Cleverness is a social plague that often does more damage than good. We forget about kindness and positivity when we're too busy trying to out savvy the next person. Perhaps it's a symptom of social media and unlimited connectivity, but I think we can do something about it with a conscious choice.
It seems like every Assassins' Creed game has spawned a litany of small spin-offs. Most of the time they're weird little excursions from the norm, but nothing all that notable or important in the lore. At best they show off some alternative mechanics and systems that never surfaced in the mainline games, but at best they end up being complete experiences in their own right.
Remember the good old days when the dream of kickstarting a niche game meant that you'd be supporting independent developers working on their passion projects? I do. It was years ago, before the big budget meltdowns and financial mis-management that lead to Kickstarter being a synonym for scam. Although, before I burned out on crowd funding big ideas from small game makers, I backed a local Australian family working on a game about delivering pizza, and bullying.
There once was a time between when I got my first job, and when I actually had to start paying bills. This was a time of spending money on anything at all, without responsibilities or obligation to tie you down. It was the perfect time for feeding coins into arcade cabinets, long after the arcades had gone out of fashion and jacked up the prices.
As much as giving credit to commercial television for anything productive seems like an incredible error in judgement, I saw about two seconds of a talent show that inspired this week's train of thought. I can't remember what show it was exactly, but there were a bunch of celebrity judges who were commenting on the performance of some dude standing on a stage. The only thing I really picked up as I continued surfing channels, was the enormity of sincerity and earnest belief in the words these people were saying.
I wasn't going to say anything about this beloved 90s rhythm game for the Playstation, but then it got me thinking about how valuable nostalgia can be. In fact, after playing the train wreck that is the PaRappa The Rapper Remaster, I can only deduce that nostalgia goes a lot further than I had previously given it credit for.
Every now and then I get a bit of feedback about something I've been working on and it makes me think a bit about how others perceive what I only know from the inside. I love getting feedback, but it always amazes me how often the focus is put on the final product instead of the process. It's why I know I'm a bit more obsessed with process than end results, but there are some interesting points to consider.
Here is a game that says it's "for adults" and will respect you time with a "mutation in text-based adventure". If it weren't for the integrity of Bithell Games' track record, this would all smell a bit fishy and invite hard-nosed scepticism. Thankfully, the lame marketing speech only goes as far as the sales pitch, leaving the actual game experience to be engaging and unique.
Oh boy oh boy oh boy. What a week it has been to get those creative juices flowing. In a lot of ways it's been a week of ignoring any attempts at creativity and focusing on other things to let it naturally arise. It doesn't always work, but it feels good either way.